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"Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote:
> > Time spent in Poser is certainly worth it. I guess since I do mostly
> > animations I spend more time there than you (at the moment)
>
> Yes, I believe that is certainly true for animation. Stills are a lot more
> easier.
consuming.
> One thing I did yesterday, was exporting a conforming cloth in 3DS, import
> it in Wings3D, and lo! the endcaps were there!!!
them. Wings, Silo Blender? Steve (St) has done some sterling work with
Wings. Oh! Joy more to learn :-)
> Hmm... No, in Silo I have first to merge the different meshes into one.
> Those redundant faces and polygons might indeed intersect... However, if
> you make the animation in Poser, there shouldn't be any redundant faces,
> should there? Or am I making a false assumption here?
polygons appeared.
Stephen
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